2.2 How long before a game gets boring? (19w~1m).2.1 How do we increase replay value? (41w~1m)."An abstract strategy game is a strategy game in which the theme is not important to the experience of playing." 1īefore having an immersive graphics, a game first should have something to teach the player.Ī story should emerge from the game mechanics, not be built-in. You play as an agent (a being that can cause things). ![]() ![]() The game player should want to learn something.Ī game should impart knowledge by narration.Ī game should stimulate the body or the mind or both.Ī game is basically a playable story. The game designer should want to teach something. A game should model at least some aspect of reality. 10 Fix male fighting game characters now! (163w~1m)Ī game should be a playground for transfer learning by intelligent agents.Ī game should teach transferable skill to the brain.Ī game should be a virtual world for transfer learning.8 Should we use hexagonal tiles in turn-based strategy games? (12w~1m).
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